Green Gallery
As a multifunctional work of architecture, the exhibition function of this project is emphasized. Visitors are able to experience a series of exhibition from inside to outside, and this one-way circulation leads them out of the building. However, staff circulation is a simple straight line from the entrance to a backyard of the research field. The Green Gallery is a bridge that strides over the swamp, and the swamp becomes a natural protection of privacy.
Hobbyist’s Retreat
Embodying the world of a hobbyist through intentional design strategies was the goal of this 4-week design project. In attempting to design a Hobbyist’s Retreat, students explored the capacity of design to support and articulate the hobbyist practices within a 19th century masonry building. Here the design sought to bring regional birds into the building and magnify their songs through a domed insertion that re-oriented the birdwatcher’s domestic space.
Hotel of Paintball
This project threads a series of paintball courses through clusters of hotel rooms in a vertical tower. Rather than separating these two contrasting programs, the project embraces the unexpected interactions that might occur between paintball players and hotel visitors throughout the section of the building.
Interstitial Hope
The project goal is to change the perception of death and the grieving process through a linear progression as a sequence of the narrative of a better place. They did this by separating the mourners below ground and the body above ground. Above ground, where the body is located, two fabric screen layers surround a glass wall creating a mysterious light quality that mourners cannot fully understand.
Invasive Architecture
This bee research facility is meant to start a conversation about how we expand cities, invade territories and how people's invasion of space can be just as consequential as an invasive species. This project is meant to set the visitor in the territory of the bees, experiencing a bee's world territory as a bee would at a smaller scale.
Landform Workshop
In addition to the investigation of program and form, the Landform Workshop project also represents an examination of pattern, computational tools, and the role of each within the design process. In designing the landscape, students were required to use a geometric pattern as a generative tool and to produce a final design using computational methods such as parametric modeling or scripting to manipulate the site.
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